Charles Brailovsky 鈥23 runs an episode of Blame the Dice with 杨贵妃传媒视频 classmates on Twitch.
Charles Brailovsky 鈥23 runs an episode of聽Blame the Dice聽with 杨贵妃传媒视频 classmates on Twitch.

鈥淎谤飞补补补谤丑!鈥

The screeching comes from an insect-human hybrid creature (voiced by Dungeon Master Charles Brailovsky 鈥23) as it takes eight points of damage from the new staff that Melimion (played by Daniel Crook 鈥23) just had custom-made.

Brailovsky, switching out of monster voice, turns to Crook.

鈥淚t seems to have noticed that you hit it with one of its own legs and it鈥檚 both confused, shocked, and almost a little offended.鈥

Acting out their characters is just part of the job for these two鈥攖hey鈥檙e in the middle of recording an episode of聽Blame the Dice, the WLFM radio show that鈥檚 become a Twitch livestream during 杨贵妃传媒视频鈥檚 spring term.

Airing every Saturday at 4 p.m. on the @lu_dandd Twitch channel,聽Blame the Dice聽follows an ongoing campaign in Dungeons and Dragons, a role-playing fantasy adventure game. As the dungeon master, Brailovsky creates the plot and situations that confront the five players, Crook, Ethan Perlow 鈥23, Lea Brownlee 鈥23, Matt Balfe 鈥23 and Liam McQuade 鈥22.

Collaborative storytelling

Blame the Dice聽is more than just a game鈥攊t鈥檚 an interactive story.

Although Brailovsky is the one who spent 20 hours planning out the adventures before the group began and still spends two to five hours between each session working out the details, he attributes much of the story to collaboration with the players.

Utilizing the player-created character backstories to develop the overarching plot of the adventure, Brailovsky plans out each session before it starts鈥攂ut sometimes those plans go completely awry. It鈥檚 up to the players to decide how they鈥檒l interact with Brailovksy鈥檚 world.

This, of course, is a responsibility they all take聽very听蝉别谤颈辞耻蝉濒测.

鈥淲e鈥檙e working together to create something magical,鈥 Crook said. 鈥淚t鈥檚 really truly a great world Charles made, and by taking on these characters, we鈥檝e taken Charles鈥 trust in us to really make this into something special and we鈥檙e running with it.鈥

dices to play Dungeon and Dragons

For the players, that means getting immersed into their characters: mimicking their voices, figuring out how they would think, remembering where they came from.

To build their complex, engaging story, this immersion has to run deep. For Brownlee and Balfe, one playing an ex-mob boss and the other a logical thinker who grew up in poverty, it means butting heads, even when they鈥檙e not in a combat scene. For Perlow, it means acting out a panic attack when his character, a former monk, is being interrogated. For Crook, it means channeling his inner London Tipton (of聽Suite Life of Zack and Cody聽fame) to recite the slam poetry he has written for his character, a wealthy and egotistical bard.

Though they manifest it in different ways, the team has a shared goal: collaborate to tell an epic story.

鈥淚t鈥檚 my world, but it鈥檚 their story,鈥 Brailovsky said.

Keeping a connection

Since spring term was moved to distance learning, the weekly stream has taken on the additional role of bringing the friends together, even though they鈥檙e hundreds of miles apart.

鈥淲hen you鈥檙e just having a conversation completely improvised back and forth between two characters, you can almost forget that you鈥檙e sitting at home, in front of a computer screen,鈥 Brailovsky said. 鈥淵ou can sort of picture the environment they鈥檙e in, you can think about what they look like, and you can start to sort of feel more like you鈥檙e face-to-face with the person.鈥

With some of the group still on campus due to travel restrictions and others home alone, they can still connect for a few hours every week鈥攊nteracting almost face-to-face, goofing around, and being creative with each other. Even if they鈥檙e not in the same place physically, no one is going through this alone.

鈥淎t the risk of sounding like a Boomer, social media just isn鈥檛 the same as in person,鈥 Brownlee said. 鈥淵ou are kind of missing that human part to it. Doing something where you are actively trying to engage with not just another person but with another person playing a character, that鈥檚 kind of raising the level of engagement that you have to give. It鈥檚 a lot closer to what I tend to feel is the natural give and take of life.鈥

Link to first nine episodes (from WLFM):聽

Link to Twitch episodes:聽聽

A sense of stability

Spring term brought many changes to the personal lives of the group, but the way they see it, the weekly Dungeons and Dragons sessions didn鈥檛 have to change鈥攁t least not too much.

鈥淚t helps distract from problems that might be going on in the real world, of which there are many right now,鈥 Crook said. 鈥淚t helps us just kind of forget things here and go to a place where, 鈥極h, the real problem is there鈥檚 a dragon terrorizing this farmstead, and we鈥檝e got to help.鈥欌

Whether it鈥檚 a sense of purpose to wake up before 4:30 on a Saturday afternoon or merely an excuse to spend some time laughing with friends,聽Blame the Dice, in its own way, provides some sense of normalcy. Despite everything else, this group of six knows that they can get together and play a game that they love for two to three hours, just like they did before.

This group formed back when life was a bit more 鈥渘ormal鈥濃攁nd as far as they鈥檙e concerned, there鈥檚 no reason to let some uncertainty get in the way of their weekly adventures.

鈥淲e all just love it,鈥 Brownlee said. 鈥淚t鈥檚 something to do with people we love, a game we love, characters we鈥檝e gotten attached to. 鈥 You don鈥檛 want to let some pesky little plague get in the way of that. We can still do it, and so we鈥檙e just going to do it in a way that we won鈥檛 get sick.鈥